With the plethora of abilities that can slow players down, though, it sometimes becomes impossible to avoid taking a lethal hit.
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Some pros and developers have said that Paint Shells won’t be a problem once the playerbase learns how to play around it, relegating it to a zoning tool. Her Paint Shells ability is a cluster grenade that does massive damage. The rest of Raze’s kit, though, is problematic. Her Boom Bot feels fine to use and play against - it’s easy to see and hear coming, giving you time to destroy it, and watching what is essentially a C4-laden Roomba bump into walls is cathartically amusing. In contrast, Raze doesn’t beleaguer you with utility so much as raw killing potential.
But as there’s no sign that Valorant is taking that path, the community can breathe a sigh of (temporary) relief. Over time, Sage might inspire other “healer” style characters in Valorant, which would potentially throw the game balance into a whack state of being forced to run two healers or else lose the war of attrition against a team running the double healer. Things like nerfing the Barrier Orb’s wall health and duration, the Healing Orb’s healing amount, cooldown and price, and making the Resurrection even more expensive have been thrown around among gamers. Some have suggested nerfs to every part of Sage’s kit, save her Slow Orbs. Combine that with her Slow Orbs and you have a character who is extremely oppressive in preventing enemies from playing the game. The wall it creates takes a lot of resources to break, meaning it’s damn-near unbreakable in pistol rounds. Sage’s Barrier Orb, though, draws a majority of the community’s ire, and for good reason. Her ultimate, Resurrect, takes seven ultimate points to charge (which is on the pricier end of ultimates in Valorant), so it’s not a constant problem, but it can still be frustrating. If your team doesn’t have a Sage, and the enemy team does, it can completely invalidate any stray damage landed on someone out of position, or even help someone survive long enough to trade 1-for-2. Having a Healing Orb every 30 seconds - that doesn’t have to be purchased - is annoying to go up against. Sage is problematic because of her immense utility. These operators, Sage and Raze, are particularly strong for entirely different reasons. Sure, the game is very new, so the general consensus might change in a week or a month, but for now, there are two operators that feel particularly annoying to play against. That being said, some of the operators deserve consideration for a potential nerf hammer. One thing Valorant does well is allowing teams enough resources (player abilities and decent pistol options) to win an economy round (a round where you look to save money until you can fully buy everything you need) by outplaying the enemy team while not making pistols powerful enough to beat a team with guns. The guns in Valorant feel good to use, though some are over-performing for their price (looking at the Guardian). If the sound isn’t polished, it might hold Valorant back on launch. The sound design is something to keep an eye on, as it’s occasionally difficult to determine where noises are coming from.
The game feels smooth, your bullets generally go where you put your crosshairs (provided you know how to control your gun’s accuracy), and the visuals are clear.įrom a spectator’s point of view, it’s easy to identify what’s going on in-game. The beta itself is fine, apart from a few glitches and unpolished areas that are to be expected with a multiplayer game’s launch. None of these games will “die” as a result of Valorant stealing the entire fanbase, as Valorant feels unique enough to attract its own niche audience. It has been described as having a lower barrier to entry than CS:GO with a similarly high ceiling. The game functions as a mixture of CS:GO’s gameplay/game rules, R6’s operator design and utility, and part of Overwatch’s character design along with some cartoon approachability. However, playerbases across other FPS games could see a dip in population with Valorant’s release. People looking to Valorant to be the driving force that renders Overwatch or Counter-Strike: Global Offensive obsolete are going to be disappointed. Now that the general public is experiencing Valorant for the first time, however, how does the hype translate into the game? Much publicity and hype came from Twitch, where viewers had to watch hours of gameplay for a chance of getting a beta key. Riot Games’ newest game, Valorant, has made a massive impact on the competitive gaming community, even before its official release.